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The Final JoeCon Recap 01 – The Lead Up

As I’m writing this from a hotel room in Roanoke, Virginia, running on about 10 hours of sleep over three nights, I’m still trying to gather my thoughts together as I decompress from another three days of JoeCon whirlwind.  Add that to the fact that there’s some emotional residue from this being the final JoeCon and this is an incredibly difficult recap to write.

I’d like to say that this year I performed some social experiment (rather than the fact that I just didn’t have the funds) but I made a conscious decision this year to go to JoeCon for the specific purpose of enjoying the people and enjoying the content.  I purposefully did not buy a boxed set nor any exclusives, not only because money is a little sketchy at the moment, but also because I was determined to enjoy JoeCon without the hassle of waiting in lines or the stress of trying to budget $1,000 for toys I don’t necessarily need.  That left the event a bit more “pure” where I could focus just on the people and the event itself, and I have to be honest – it was the right decision (for me).

One recurring theme throughout this final JoeCon was that these events are supposed to be about “people, not plastic” yet routinely, every year, it seems the acquisition of collectible figures is the primary goal for many in attendance.  So much so that they risk knocking over children in order to get a rare figure.  The despicable nature of that specific act aside, not feeling committed to buying things went a very long way towards making this whole event far more enjoyable, at least for me.

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Image courtesy of JoeCustoms.com!

But at its core, this was still being billed as “The Final JoeCon” which automatically made it a significant event in G.I. Joe history.  Counting what has come before it’s been over twenty years since there was no G.I. Joe convention held every year and when you plan your yearly schedule around an event like this, its loss will leave a void.

Over the next few days I hope to break down the different elements of this final JoeCon and explore what made it memorable, and use this as a forum for decompressing and understanding where G.I. Joe was in 2003 compared to where it stands now.

The years 2002 and 2003 felt like the beginning of a bright era of G.I. Joe history.  Joe Vs. Cobra had morphed into o-rings (plus we were getting classic figures via Toys “R” Us), we were fully immersed in a new Devils’ Due comic, and life certainly looked to be good.  Now, things don’t feel quiet as rosey.

But in spite of that, for one extended weekend at least, G.I. Joe fever was in full effect and the brand we all love was at the forefront of everyone’s mind.

Clearing up some confusion – The “Final Twelve”

So another whirlwind weekend at JoeCon has come and gone, and as many folks have likely noticed, I didn’t spend a whole lot of time reporting news from this last JoeCon (mostly for my own sanity).

However, there were some exciting announcements at the “Last Panel” today that I wanted to touch on because I’ve seen some folks who are a little confused about how it all works.

1) The previously announced Night Stalker 3-Pack is still being released in the 4th quarter this year, with three different ethnically diverse head sculpts, using the same builds as the GIJCC female COBRA Troopers

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2) There is a new Ninja Force Zartan w/ motorcycle exclusive coming out, which Dave Lane specifically mentioned should make the choice for the 13th figure in FSS 8 more evident.  From the looks of it, Zartan will be using the same head sculpt as the Con set’s Sgt. Smasher.

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3) Along with these, Hasbro and the Club have worked out a way to release a special “Final Twelve” assortment.  While these will be 12 figures like the FSS, this is NOT an FSS.  The figures will be packaged in two-packs in similar themes, and available for standard pre-order, then shipped in FSS-style boxes.  The Final Twelve 2-Packs are as follows:

Slaughter Marauder’s Barbecue and Low Light

Modern style figures with the classic Marauder’s paint apps to blend with the Con set

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“Black Spider” Rendezvous Adventure Team vs. Coils O’Doom

Another Adventure Team figure (since the past ones sold so well) along with a brand new Coil character (with ties to Crimson Asp) who is inspired by a character spoken about on the “Regular Joes” podcast

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Sonic Fighter Dodger vs Sonic Fighter Viper

Dodger and COBRA Viper in Sonic Fighter deco

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Sonic Fighter Falcon vs Sonic Fighter Road Pig

Falcon and Road Pig in Sonic Fighter deco

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Euro Tiger Force Hit & Run (AWESOME!) and Euro Tiger Force Psyche Out (Fetal position Christopher McLeod not included)

Modern style figures in the vintage UK exclusive Tiger Force deco’s

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Euro Tiger Force Tunnel Rat and Euro Tiger Force Blizzard

Modern style figures in the vintage UK exclusive Tiger Force deco’s

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I know I’ve been pretty clear in the past that I’m not especially enamored with constant vintage revisitations, but I have to admit, one final burst to fill in a few slots in the vintage line is a pretty cool idea, and I am THRILLED to get one last Hit & Run figure, especially in this awesome paint scheme.  This was a really nice surprise for that last panel, and I’m glad they did it, and especially happy for Chris McLeod from The Full Force, because I know how much he loves those UK Tiger Force figures.

Speaking of The Full Force, be sure you’re checking their Facebook page as they have been live streaming and posting videos straight from JoeCon.  FUUUULLL FOOOORCE!!

Wait, what? It’s JoeCon time?

Never before has JoeCon weekend snuck up on me like it has this year.  It seemed like one minute it was months away, then suddenly I’m packing for a whirlwind 2,000 mile round trip car ride to Chattanooga.  Wow.

And yes, it’s true!  JoeCon officially kicks off tomorrow when the Golden Ticket holders can first pick up their boxed sets and get their comics, which invariably have some neat-o clues inside about potential convention exclusives.

I’ll be driving the long haul tomorrow so I can’t promise I’ll have 100% up to the minute news, but if I’m stopped and I get the intel quick I will certainly relay it.  Those dudes over at The Full Force will be ALL OVER IT I’m sure, too, so make sure you’re following their feed super close.

Meanwhile, if you’re attending JoeCon, snag me, stop me, say hi, I’ll be wandering around with a refreshed feeling of low stress enjoyment as I try to soak in every minute of this final convention without the typical rushing around of news reporting and exclusive hawking.  Also be sure to swing by the Kindle Worlds panel at 2:00pm on Saturday to hear myself, Bill Nedrow, Jim Beard, and Don Maue talk about the crazy rock star lives of G.I. Joe authorhood.  Good stuff.

This is always a fantastic, fun weekend, hopefully I’ll see some of you all there!

Until then…  I’m on to Chattanooga!

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Full Force Podcast continues to produce some fantastic G.I. Joe and related collectible content

Anyone who hasn’t been listening to the Full Force podcast is doing themselves a disservice.  They’ve been right on top of the latest G.I. Joe news and bringing some really fun stuff to the podcast world.

Just over the past few days, they’ve posted a couple of different news bursts, including a great interview with Hasbro designer Bobby Vala talking specifically about his work on the G.I. Joe Collectors’ Club Figure Subscription Service 8.0 as well as other G.I. Joe oriented product.

Also, I joined Chris and Erik from Boss Fight Studio to talk about recent rumors surrounding G.I. Joe “Ever Vigilant” (if that is it’s real name).  Some good stuff and considering the relative dearth of G.I. Joe news, they manage to be relevant, entertaining, and just plain fun.

Make sure you’re staying well up to date on the Full Force Facebook Page, their YouTube Channel, and over at Podbean.com.

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Sgt. Smasher – Slaughter’s Marauders

For the final reveal by the Collectors Club we get Sgt. Slaughter… wait, nope it’s Sgt. Smasher.  Sgt. Smasher is the Slaughter’s Marauders Sqaud Leader and will be leading the team into battle against the Python Patrol.  Sgt. Smasher is a brand new character design that is inspired by “Mister C” from the Sunbow cartoon.  I will be the first to admit I didn’t remember Mister C from the cartoon and had to look him up (picture below).  Sgt. Smasher brings with him quite a lot of controversy thus far.  I know a lot of fans were clamoring for Sgt. Slaughter to lead the team but it looks like the Club was not able to secure the rights.  Putting all the controversy aside Sgt. Smasher looks pretty good.  It’s not everyday that we get a new character and I for one will take it.  It’s a nice addition to the GI Joe mythos and the figure looks nice with a new head sculpt and a new removable drill instructor hat.  Take a look below and let us know what you think.

SLAUGHTER’S MARAUDERS SQUAD LEADER:
SGT. SMASHER

– 25th Anniversary Style/Fully Poseable Action Figure.
– NEW Modern Era Character in original SM design.
– Inspired by “Mister C” from the Sunbow: G.I. Joe Cartoon!
– Features exclusive NEW Head Sculpt with Mowak hairstyle,
and NEW removable Marine Drill Instructor hat.
– Includes removable vest, whistle, baton, pistol, Gatling gun,
backpack with ammo strip, and G.I. Joe Logo Stand.

 

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